![]() ![]() Last edited by Zorlon 24th-October-2012 at 18:42. I will eventually upload some rip kits for DVD9 games and CD games to put them onto standard DVD5 discs as that is the best format overall for PS2 backups as both CD and DVD9 burned media can help contribute to your laser getting worn out as most PS2's will struggle with that type of media, pressed media is different though and the Ps2 has no trouble with that. I have been testing alot myself and may even have fixes for lagging FMV games when I get round to experimenting with that. You also need to extend the ROM with The ROM Extender.I hope that eventually we can have a full list of PS2 games, if anyone has more to add to the list you can post them here. Toad’s Tool 64 is a level editor in which you can move objects and completely change levels. Requires that the ROM be expanded with teh Super Mario 64 expander (made by the same author). Requires that the ROM be expanded with teh Super Mario 64 expander (made by the same author).Ī text editor for Super Mario 64. This program expands a US Super Mario 64 rom, decompresses internal data, and tacks it at the end of the rom enabling you to edit textures with TileMolester or any other graphics editing program that supports the format.Ī windows port of the text editor for Super Mario 64. This has the ability to import to custom locations, a tweak manager, and completely fixed stretching textures.Ī program created with Game Maker 5.3a, edit’s Object Positions, Object Id’s, Rotation Values and Behaviour code, based off VL-Tone’s guide. Prepare your Rom in this tool.Ī continuation and updated version of Messiaen’s Mario 64 Level Importer. Patches, Tweaks, Objects, ASM-Codes and more. This tool gives modification options for the text in Super Mario 64. Frequently gains new features through an in…. Used for any sort of hack that doesn’t use vanilla levels. This tool imports multiple areas in Super Mario 64 Roms.Īll-in-one Mario 64 romhacking tool, features level editing, music editing, text editing, many pre-made tweaks to improve your hack, and more. It is written in C# and uses Windows forms for the GUI and OpenTK for the 3D rendering.Įdit the positions and properties of objects like Stars, Platforms, Enemies, etc. This is an open source level editor for SM64 called Quad64. The main importer module is built from Addmusic’s (revX) MML parser, so big thanks to whoever wrote that code. mml importer that produces custom music in the Mario 64 and Zelda 64 sequence format. Mml2m64: Mario 64 / Zelda 64 Music Macro Language Importer It works with the “Super Mario 64 (U)” ROM, and coupled with Toad’s Tool 64 should enable you to create…. OBJ 3D models and also lets you control many aspects of the game. This tool replaces Super Mario 64 levels with external Wavefront. Easy to use: Simply drag and drop your ROM into the exe and all the models, collision data, and textures will be exported in obj and bmp formats to file folders. It can also apply a speed modifier (double or triple speed) to Koopa’s behavior.Ī tool for extracting models, collision data, and textures from Super Mario 64. This simple program helps you creating a custom Koopa-The-Quick race in Bob-Omb’s Battlefield using Toad’s Tool 64 v0.5.98b interface. Over another level’s allowing you to have two or more This program will allow you to copy an entire level’s data CajeASM replaces the older LemASM, which only allowed line-for-line assembling while you assem…. Basically, this is the tool you’ll use when creating ASM Hacks for your N64 ROMs. CajeASM is a fast MIPS R4300i Assembler specially made for N64 ROMs.
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